History

May. 15th, 2013 05:55 am
quatre_raberba_winner: (Default)
Background:
December 12th, AC 180 - Quatre was born to Quatrine and Zayeed Winner on L4 (presumably on the Winner Resource Colony), one of the five main colony clusters. He is the only Winner child to be born naturally - all his 29 older sisters were test tube babies - which killed his mother due to the strain of giving birth in space. Quatre is never informed of the nature of his birth, leading him to resent his father on the basis that the family could create 'replacements' for him.

The Winner family is originally from the Middle East and are one of the driving forces for gaining peace through pacifism in the colonies. Quatre was brought up by his father (and possibly a few of his sisters), however their relationship was stained by the time Quatre became a teenager.

As a young child Quatre was happy, carefree and kind. He took music lessons in piano and violin, becoming very skilled at both. Being from a high class family he also went though etiquette lessons and was expected to be a proper young gentleman. However as he grew older he began to resent his family's status, his father's love for his work and his company, and his own lack of self confidence.

AC 193 - When he was 13, Quatre decided to rebel against his father, proving that his father's 'tools' could think for themselves. He headed for Earth on one of the family's shuttles which was intercepted by the Magunac Corps, a group of 40 men (all test tube babies) who left the colonies for Earth to oppose OZ and fight for colonial freedom. The Magunacs took Quatre and the rest of the shuttle hostage and landed on the MO-III Resource Satellite where the workers were being paid badly and some kept there against their will, without the chance to see their families. The Magunacs contacted Quatre's father and demanded a ransom, to which Zayeed agreed, even offering any of Winner Enterprises resources that may be on the satellite to the mercenaries.

While being held hostage by the Magunacs, Quatre meets Instructor H, one of the men who had been working on the Satellite the Magunacs had decided to free. The Instructor later comes to work for the Winners and continues his Mobile Suit research, creating Sandrock Gundam. Quatre begins to admire his captors and their view of their own self worth, even though they are all test tube babies. He assists them in finding a traitor amoung their group and even pilots their leader's - Rashid Kurama - Mobile Suit in order to help them escape back to Earth.

AC 195 - Instructor H tells Quatre about Operation Meteor and he decides to involve himself, even though he'll have to go against his family's policy of pacifism. He agrees to pilot the Gundam Sandrock, one of five mobile suits created to help the colonies reach their goal of freedom from Earth's oppressive and militaristic government. However the scientists in charge of creating the suits did not like the original plans for this act - known as Operation Meteor - as it called for tampering with the orbit of a colony in order to drop it on Earth. This would not only cause the deaths of millions, but would significantly reduce Earth's ability to function both politically and economically. The plan then called for the Gundams to go to Earth and seize power during the confusion and destruction. Thus the scientists recreated Operation Meteor to be an attack on OZ, the military super power protecting the Alliance. Using the Gundams for guerrilla warfare, they'd wage a five against millions war in an attempt to defeat the Alliance.

April 6th, AC 195 - Instructor H and Quatre's father discuss the very likely possibility of war between Earth and the Colonies. Zayeed argues that the people of the colonies have to fight to survive in space each day, a war would devastate them and their limited population and resources. Quatre overhears and tells Instructor H about a Winner resource satellite that is about to be abandoned. Instuctor H would be able to continue his research there without having to worry about being found by OZ. He takes the scientist to the satellite and agrees to pilot Sandrock.

Operation Meteor is launched, Quatre leaves home in Sandrock with plans to meet the Magunacs in the Middle East. He leaves a letter for his father to explain his actions - 'War brings sorrow, but we must fight to protect our loved ones from the sorrow.'

April 7th, AC 195 - Quatre lands in the Sahara Desert and meets up with the Magunacs. They are attacked by OZ troops that had been tracking the five 'shooting stars'. Quatre and the Magunacs quickly dispense of them, with only minor difficulty. However Quatre does give them the offer of surrender in exchange for their lives. His offer is discarded, and they are forced to kill all the troops sent against them. After the skirmish, they retreat to an encampment near an oasis.

April 9th, AC 195 - Moving from the African Desert to the Mediterranean, Quatre plans to attack Corsica Base, a mobile suit production facility. However his plans are changed slightly when he finds that another suit is already attacking the base. They destroy the base's entire force before they reach a standoff between them. Quatre, realizing that they have a similar mission does not at first want to fight if they don't have to, however a distraction in the form of an OZ jet escaping the base leaves Quatre open. The other pilot takes his opportunity and attacks with his only remaining weapon, a knife concealed in the suit's arm. Quatre counters and their suits become interlocked.

With their stalemate apparent and with Quatre's desire to befriend the other pilot if at all possible, he opens his cockpit hatch, and comes out into the open. The other pilot does the same, hands raised in surrender. They talk, and Quatre invites Trowa back to the estate that hides one of the Magunac's bases to have his suit repaired. He and the other pilot, Trowa, bond through their shared love for music, and the similarities in their suits. However, they do not share the details of their missions, even though they are fairly sure that their goal is one and the same. Trowa leaves after his suit is repaired, and Quatre remarks to Rashid that he almost wishes that Trowa would come back and attack so that he could see the other pilot again.

April 23rd, AC 195 - Quatre tracks and maps other Gundam attacks on OZ targets. He notes that one is Trowa, but that there are others and how he wishes he could meet them all.

May 19th, AC 195 - Quatre leaves for a mission at New Edwards Base in California. He tells the Magunacs that he is going to a resort for a vacation, however Rashid sees through his lie. However he realizes that Quatre was only trying to protect them from danger by leaving them behind.

Once in California he reserves a hotel room in San Francisco and runs into Trowa by chance. He asks if Trowa would like to work together, but Trowa turns him down, preferring to work alone. However they still go to the base together, helping out two other pilots cut down the Leo forces trying to protect the base and the Pacifist leaders meeting inside. They finish off the forces together then face each other. Trowa and one of the pilots begin fighting, while the other files off to cut down a shuttle that takes off from the base.

Quatre tells the two boys to stop their bickering, however it is a fifth pilot who tells them that they had been lead into a trap by the Alliance. The shuttle had been carrying the Pacifist leaders as they evacuated the base. The Alliance had lured them there in order to create an assassination that they could blame on colonist radicals. And thus declare war on the colonies. The fifth pilot however is still willing to fight, especially so that he can get his hands on the ring master, Treize.

The fifth pilot goes after Treize's shuttle along with Trowa, while Quatre and the other two pilots stay, only to discover that they had missed some of the MS. Meanwhile some of the officers still inside the base activate the base's self destruct function. An ex-officer asks one of the other pilots with Quatre - Heero - to deactivate the missiles. Heero agrees and uses his suit to enter the missile warehouse. Quatre helps guide him via walkie talkie while he clears the runway of enemy MS for their escape.

They put their faith in Heero, and he pulls through for them. All three escape the base with their suits. However they'd made a grave mistake that they would pay for in the months to come.

Quatre goes back to the Magunac's base. They make him promise that he won't go off alone again and he agrees. He also tells Rashid that there are five Gundam pilots, including himself. And though they are all dangerous he believes that they are good people. When Rashid asks him how he knows that, Quatre tells him that the 'Soul/ Heart of Space' told him. [[The term used is: uchuu no kokoro; kokoro can be translated into English as soul or as heart. Its a reference to Quatre's empathic abilities which allow him to tell how people around him are feeling, etc.]]

June 9th, AC 195 - Quatre, the Magunacs, and three of the other Gundam pilots - Heero (Pilot 01), Duo (Pilot 02), and Trowa (Pilot 03) - attack a Taurus supply line. It quickly becomes apparent that this is another trap set by OZ to defeat and capture the Gundams. They surround the Gundams and order the pilots to surrender. Unsure of what to do in the situation, but unable to fight much longer, the pilots are saved, for the moment, by a pirated transmission.

Doctor J, interrupts the fight, and OZ assumes that he is the leader of the colonist rebels. Unsure of who he is, Duo and Quatre guess that he is one of the scientists in charge of one of the five suits. J gives Heero coded instructions to self destruct and Heero complies, not hesitating in sacrificing himself so that the Gundams will not be captured. As his suit blows up, Quatre feels Heero's pain, and the pain of those watching, it leaves him in extreme physical and emotional pain. The distraction allows the other pilots to escape however.

June 10th, AC 195 - Duo and Quatre carefully make their way back to the Magunac's home town to resupply, repair their suits and catch their breath. However OZ and the Alliance are diligent as ever and has been working on clearing out rebel groups all over Earth. This includes the Magunacs. OZ plants bombs around the town in hopes of flushing out the suspected rebel troops staying there. Duo and Quatre help the Magunacs evacuate the town to the underground base and help to fight off the initial attack in the desert before taking their leave via shuttle.

July 29th, AC 195 - As OZ moves in to comfort the colonies and convince them that they will make up for the Alliance's past cruelty and mistakes, the Gundams continue to attack OZ bases and MS facilities. The some of the colonies have begun to renounce Gundams, and have begun to side with OZ.

Quatre, Duo, and Wufei (Pilot 05) break into an OZ base in order to steal shuttles so that they can return to the colonies in hopes of regrouping. They are out numbered however and Quatre decides that self destructing Sandrock is their only option for escape. After saying farewell to his Gundam who he thinks of as a friend in battle, he hits the self destruct and escapes from Singapore into space.

July 31st, AC 195 - Injured after his escape from Singapore, Quatre's shuttle is discovered by a remnant Alliance force. They are attacked by OZ forces, but the leader of the group manages to get Quatre away safely and to a Winner satellite.

August 25th, AC 195 - Quatre wakes up on one of his family's satellites in the care of one of his sisters, Iria. Although they'd never met before, Quatre is glad to be amoung family. When he's regained his strength, Iria takes him to meet with their father. Zayeed is still of the opinion that Quatre should stop his foolish attempt to fight, and embrace total pacifism. But Quatre refuses, citing the need for someone to fight for the colonies' rights, even if they were not united. Quatre uses his time on the colony to start on the plans to rebuild Sandrock, gaining support from his sister for his strong will and ideals.

The colony they are on however has been one of OZ's political targets. Seeing the Winner family as a strong opposing force, both politically and economically, OZ has been planting seeds of unrest in the minds of the colonists. They revolt against the Winners and name their allegiance to OZ. Zayeed tries to leave the colony, but they fire on his ship killing him in front of Quatre. Vowing revenge for the death of his father, Quatre goes off to begin building the ultimate MS, Wing Zero.

September 22nd, AC 195 - Armed with Wing Zero and its terrifying 'Zero System', a system made to enhance the pilot's abilities to near super human speed and accuracy, Quatre destroys a colony, believing that they are in his way, and weak. OZ, who had captured Heero and been infiltrated by Trowa gives the two Gundam pilots their new MS, Mercurius and Vayeate to fight Quatre.

Heero and Trowa attempted to reason with him, but Quatre is far beyond the point of reasoning. After destroying two colonies, a resource satellite and countless OZ forces he sees any opposition as a threat and exterminates it. This is mostly due to the effect of the Zero System on the pilot's thought processes. While it enhances the user's abilities, it also over simplifies the scope of battle, painting things in black and white, friend and enemy. This dangerous combination leads to Quatre firing on Heero who is pushed out of the way by Trowa whose suit is destroyed. Heero prevents Quatre from going after him, telling him he needs to be accountable for his actions.

October 1st, AC 195 - OZ had recaptured Heero and Quatre after the incident with Wing Zero and uses them as test subjects for the Zero System. The scientists find it highly unstable and difficult to use and control, even for the Gundam pilots. During a test run, Heero is incapacitated by the system and Quatre uses it as an opportunity to escape. He self destructs the Mercurius and pilots Wing Zero to Earth.

October 14th, AC 195 - After arriving on Earth Quatre and Heero are captured by Count Townsend, but easily make their escape towards the now neutral, Sanc Kingdom.

October 20th, AC 195 - Still healing from the emotional wounds of watching his father murdered, and his attacks against the colonies, Quatre decides to go to Sanc. Heero decides to join a group of Treize supporters fighting against other OZ and Alliance forces. They part ways and Quatre continues onto Sanc.

November 3rd, AC 195 - Making his way into a town, Quatre is able to see first hand how civilians are dealing with the war. He rejoins Heero who is still acting as a mercenary but soon the situation grows too difficult and the two pilots retreat with the help Lucrezia Noin to the Sanc Kingdom. Quatre and Heero both attend Relena's school, both to blend in and to show Relena their gratitude for offering them her help.

November 12th, AC 195 - Quatre helps defend the Sanc Kingdom when it is attacked by OZ.

November 15th, AC 195 - Quatre leaves the Sanc Kingdom to rejoin the Magunacs in the desert. He uses an aircraft from the Sanc Kindgom, however he is forced to ditch the craft in the desert when he is attacked by OZ forces.

November 16th, AC 195 - After making the remainder of his trek on foot, Quatre reunites with his friends, the Magunacs. They present him with a newly completed Sandrock-Kai which he then uses to help them fight off more OZ troops.

November 20th, AC 195 - Quatre meets with Duo in the colonies where Duo tells him that Trowa is alive. However, when Quatre goes to see him at the circus, Catherine (who has adopted Trowa as her brother) refuses to let the blond pilot see him. As he tries to leave the colony, Quatre is attacked by OZ soldiers, Trowa comes to his aid, deciding that even though he may not have his previous memories, fighting with the other Gundam pilots is where he belongs.

November 25th, AC 195 - Trowa and Quatre join Noin in space to Peacemillion (a large space station constructed to aid the fight against OZ and other factions). They encounter various OZ forces and eventually join up with Duo as well.

December 1st, AC 195 - Now on Peacemillion, the pilots begin repairs and altercations on their suits. Meanwhile a new faction, White Fang reveals itself and its leader, Milliardo Peacecraft.

December 4th, AC 195 - Quatre and the other pilots fight against White Fang in an attempt to help the Treize faction. However Barge is destroyed in the end, showing White Fang's power in space.

December 8th, AC 195 - Wufei and Heero finally join the other Gundam pilots on Peacemillion. Trowa fights a group of OZ soldiers who are occupying the colony where the circus is currently staying. During the fight his memories come back to him. White Fang decides to show off its newly completed space craft and fire on Earth using the Libra's main weapon.

December 9th, AC 195 - Heero installs the ZERO system in Sandrock-Kai so that Quatre will be able to use it against Dorothy's mobile doll units. He manages to defeat her, as much as he dislikes the system.

December 10th, AC 195 - The World Nation begins to gather its forces in space with the intention of fighting White Fang. Hilde manages to sneak onto Libra to steal information for the Gundam pilots, but she is nearly killed by White Fang's forces in the process.

December 22nd, AC 195 - The war between White Fang and the World Nation officially begins.

December 24th, AC 195 - The Gundam pilots join the World Nation against White Fang. Quatre boards Libra and duels Dorothy using a fencing foil against her ZERO system programme. He manages to win, but is injured. Peacemillion rams Libra in order to disable its cannons, but Milliardo orders the space craft be dropped on Earth in a simulation of Operation Meteor. Heero is able to destroy it with Wing's beam cannon before it can enter the atmosphere.

AC 196 - The Earth Sphere United Nation is created, with Relena acting as Vice Foreign Minister. She leads the disarmament of Earth and the Colonies so that the era of peace may prevail.

Spring, AC 196 - Remaining White Fang members try to start another war, and ask the Gundam pilots to help them. They bomb a summit meeting, which Quatre was attending. However he survives merely because he was late. The pilots quickly find evidence of the White Fang leader's connection to a mobile suit manufacturer and the rebellion falls apart. Quatre suggests they send the Gundams into the sun to destroy them, so that they cannot be used for more destruction. All the pilots but Wufei agree to Quatre's plan.

December 24th, AC 196 - The pilots finally launch their Gundams into the sun. Meanwhile, Relena is abducted by Mariemeia Khushrenada Treize's illegitimate daughter.

December 25th, AC 196 - Mariemeia declares war on the ESUN.

December 26th, AC 196 - Feeling responsible for them not being prepared for this attack, Quatre takes a shuttle to intercept and bring back the Gundams.

December 27th, AC 196 - The Gundam pilots, and Preventers fight off Mariemeia's soldiers, and manage to prevent any major damage or loss of life. By the end of the battle, the people of the ESUN have completely backed the Gundam pilots and their fight against Mariemeia's attacks.

AC 197 - December, AC 200 - All remaining mobile suits, including the Gundams are finally destroyed. Quatre returns to working at Winner Enterprises Incorporated in an effort to help repair the damage left over from the war, and to atone for the lives he'd taken. On Lady Une's request, he also helped the Preventers with missions when his schedule allowed for it, or when paperwork was driving him stir crazy.
quatre_raberba_winner: (Default)
Character Name: Quatre Raberba Winner
Canon: Gundam Wing
Canon Point: Post EW, December, AC 200
Age: 19 going on 20


Job/ Trade: N/A
Relationships/ Organizational Ties: N/A
Current Residence: N/A


Bender: Water - His ancestors were desert nomads who valued water above everything else. Quatre's empathy helped him form a deeper understanding of human emotions. He also, much prefers things to flow naturally, without conflict.
Current Bending Level: N/A
Bending/ Fighting Teacher: N/A
Weapons: N/A
Fighting: He doesn't like fighting, but will do so in order to protect others from being harmed. He'd rather try to talk things out first. Which means its unlikely he'll start anything physical.
Skills/Abilities:
Quatre was raised to be the next head of Winner Enterprises and is already a skilled business man and politician. He can speak several languages including English, Arabic, Japanese, and Universal (the common language spoken on Earth and the Colonies). He can play a variety of instruments including the violin, piano and flute. And although he has a passable singing voice he prefers to play an instrument.

Quatre is a Newtype, or new human and as such has increased abilities like reaction speeds, endurance, and a higher learning curve. He is also empathic (referred to in series as his 'uchii no kokoro' or 'space heart') and thus highly sensitive to the feelings of those around him, especially if that person has a close relationship with him. His empathic abilities are also shown to extend somewhat into an ability to read more than just emotions (he reads Heero’s thoughts at one point) in other Newtypes and sensitives. He sees emotions as colourful blurs of light and can easily tell one person from another by their emotions.

He is capable of hacking into mid and higher level security systems and can easily navigate through file indexes to find the information he needs. With a fair mind for engineering, he can plan and build everything from mobile suits to housing developments. Because of his quick reaction speeds, endurance and determination, he is a natural pilot. He also has training in various firearms, Sandrock’s shotels, some hand to hand combat and fencing. In addition to his combat training, Instructor H made sure he knew basic field first aid.

Quatre is a skilled strategist and can be counted on to find the most effective battle plan in almost any situation. He has a strong tolerance to pain and drugs, though this causes him to push himself past his limits, and to have bad reactions (such as becoming ill, headaches, and temporary lapses in memory) to strong pain killers and tranquilizers. Pain medications also have a dampening effect on his empathy which has lead him to dislike them as a whole.


Appearance: Image & Image 2
Quatre is good natured and generally more reserved and quiet. He does however, wear his emotions on his sleeve as the saying goes, making it easy to read him. He is also more often than not visibly effected by the pain and suffering of others. There is a certain fierceness to him when he is angry which is also the only time he uses large gestures. He carries himself proudly most of the time, and there is an amount of confidence in his actions. He is 5'6" and weighs just over 120 lbs. He has short blond hair, and blue eyes. Quatre also has a few notable scars, one on his right shoulder where he was shot when he was 13 and another above his right hip where he was stabbed during the war. He has Sandrock's Shotels tattooed on his back.


Sexual Orientation: Gay
Displays of Affection: He's a very physical person when it comes to affection. He likes hugs and snuggling, but won't push it on other people.


Personality:
Quatre has always been a kind person. This kindness extends to complete strangers in his need to help others, no matter the personal cost. He believes that if he has the ability to fight, he should, in order to protect the ones he loves, and so that others do not have to fight. He’d much rather put himself in danger, and readily does so, than risk another person being hurt. Although he chose to pilot Sandrock during the wars, Quatre is a pacifist at heart and dislikes fighting. He’d much rather try to talk about situation until a solution or compromise is found. Though, even during the war, protecting his friends and family were always his first priority. He is very sensitive and taking so many lives during the war affected him greatly. He feels the need to atone for his wrongs, and will sometimes blame himself for things that were out of his control. Quatre also has a tendency to think of himself as worthless or replaceable. It stems from his belief that he was a test tube baby, and although Rashid and the other Magunacs squashed most of this when they first met him, it still crops up from time to time. His occasional low self esteem doesn’t help this point.

He is a level headed individual and analyzes situations before acting. Most of the time he is confident, and strong willed. Sometimes his confidence boarders on optimism which is fueled by his determination to see things through. When he is challenged or someone is in danger, he will not back down from a fight, nor will he give up even if the odds are against him. He is unfazed by larger and/or stronger opponents, and uses his tactical skills over strength or force. He is a natural leader and can be very commanding when he chooses to be. Though he does expect people to listen to him to certain degree and is used to getting his way and getting what he wants. When what he was planning for or expecting doesn’t happen, he’s usually a bit surprised, then works on correcting it.

He has a stubborn streak a mile long, especially when it comes to the well being of a friend or himself. (Quatre has a bad habit of not taking care of himself properly, such as forgetting to eat or sleep in favour of working.) He can be insistent and nosy, but more often than not he is just trying to help. He’s a hard worker, though he’ll make time for fun (normally when someone forcefully reminds him) and enjoys a good game of chess or mahjong and other strategy based games. Animals tend to like him, and people are naturally drawn to him and his cheerful smile. Despite this, he does have some difficulty making friends and trusting other people, mainly due to his slightly isolated childhood. As well as his shyness as a child. However he will always try to befriend someone, even if they don’t particularly want to be friends. After all, he’d rather be someone’s friend than their enemy.

It is easy to mistake his normally cheerful attitude for naivety. Though he is anything but. Nor is he as innocent as his appearance can sometimes imply. Even before gaining his empathy, Quatre was a good judge of a person’s character and motivations. And he would often rely on his intuition to guide him when meeting new people. He has a slightly devious side (so would you after growing up with 29 older sisters, and then spending a year off and on with Duo) that he hides behind an innocent smile. Even though he doesn’t like being underestimated, he knows how to use his young age, and looks to his advantage. And just like any teen aged male he does have a few dirty thoughts every once in a while. Though he keeps these to himself, unless he is teasing Duo. With Duo and other close friends, his more playful nature comes out.

Overall, Quatre is a good person who tries to see the good in others. He takes on a lot of responsibility for a 19 year old and does his best to do what he thinks is right. He’s strong willed and doesn’t appreciate being bullshitted or lied to. He treats business, his involvement in the war and the world’s need for peace seriously. He is a loving individual and those who are drawn to him often feel the need to protect him. He gets upset if others are used to get to him, and prefers to be attacked or confronted directly. However he doesn’t always play ‘fair’, but he does do things honorably and for the good of others. Sometimes he comes off as slightly stuck up with the fervor in which he believes in his ideals. But his belief is genuine. He enjoys music and finds listening to and playing it relaxing, though he considers it a personal experience and will only rarely play for others.

Quatre is also a non-practicing Muslim. While he still believes in Allah, he does not feel comfortable with participating in most of the religion's traditions and customs.


History: Here
quatre_raberba_winner: (Default)
OOC:

Name:
Kate/ Cay
Age: 24
Time Zone: PST
Personal Journal/Contact:
[personal profile] mellonemrys
AIM: mellonemrys
Plurk: mellonemrys
Characters in game: N/A


IC:

Character Name:
Quatre Raberba Winner
Canon: Gundam Wing
Age: 19 going on 20
Canon Point: Post EW, December, AC 200
Bender: Water - His ancestors were desert nomads who valued water above everything else. Quatre's empathy helped him form a deeper understanding of human emotions. He also, much prefers things to flow naturally, without conflict.
How quickly will they learn how to bend?: He'll learn the basics within about a month of steady practice and training.
Weapons: Hand gun.
Questions/Notes: Nope.


Appearance: Image
Quatre is good natured and generally more reserved and quiet. He does however, wear his emotions on his sleeve as the saying goes, making it easy to read him. He is also more often than not visibly effected by the pain and suffering of others. There is a certain fierceness to him when he is angry which is also the only time he uses large gestures. He carries himself proudly most of the time, and there is an amount of confidence in his actions. He is 5'6" and weighs just over 120 lbs. He has short blond hair, and blue eyes. Quatre also has a few notable scars, one on his right shoulder where he was shot when he was 13 and another above his right hip where he was stabbed during the war. He has Sandrock's Shotels tattooed on his back.


Personality:
Quatre has always been a kind person. This kindness extends to complete strangers in his need to help others, no matter the personal cost. He believes that if he has the ability to fight, he should, in order to protect the ones he loves, and so that others do not have to fight. He’d much rather put himself in danger, and readily does so, than risk another person being hurt. Although he chose to pilot Sandrock during the wars, Quatre is a pacifist at heart and dislikes fighting. He’d much rather try to talk about situation until a solution or compromise is found. Though, even during the war, protecting his friends and family were always his first priority. He is very sensitive and taking so many lives during the war affected him greatly. He feels the need to atone for his wrongs, and will sometimes blame himself for things that were out of his control. Quatre also has a tendency to think of himself as worthless or replaceable. It stems from his belief that he was a test tube baby, and although Rashid and the other Magunacs squashed most of this when they first met him, it still crops up from time to time. His occasional low self esteem doesn’t help this point.

He is a level headed individual and analyzes situations before acting. Most of the time he is confident, and strong willed. Sometimes his confidence boarders on optimism which is fueled by his determination to see things through. When he is challenged or someone is in danger, he will not back down from a fight, nor will he give up even if the odds are against him. He is unfazed by larger and/or stronger opponents, and uses his tactical skills over strength or force. He is a natural leader and can be very commanding when he chooses to be. Though he does expect people to listen to him to certain degree and is used to getting his way and getting what he wants. When what he was planning for or expecting doesn’t happen, he’s usually a bit surprised, then works on correcting it.

He has a stubborn streak a mile long, especially when it comes to the well being of a friend or himself. (Quatre has a bad habit of not taking care of himself properly, such as forgetting to eat or sleep in favour of working.) He can be insistent and nosy, but more often than not he is just trying to help. He’s a hard worker, though he’ll make time for fun (normally when someone forcefully reminds him) and enjoys a good game of chess or mahjong and other strategy based games. Animals tend to like him, and people are naturally drawn to him and his cheerful smile. Despite this, he does have some difficulty making friends and trusting other people, mainly due to his slightly isolated childhood. As well as his shyness as a child. However he will always try to befriend someone, even if they don’t particularly want to be friends. After all, he’d rather be someone’s friend than their enemy.

It is easy to mistake his normally cheerful attitude for naivety. Though he is anything but. Nor is he as innocent as his appearance can sometimes imply. Even before gaining his empathy, Quatre was a good judge of a person’s character and motivations. And he would often rely on his intuition to guide him when meeting new people. He has a slightly devious side (so would you after growing up with 29 older sisters, and then spending a year off and on with Duo) that he hides behind an innocent smile. Even though he doesn’t like being underestimated, he knows how to use his young age, and looks to his advantage. And just like any teen aged male he does have a few dirty thoughts every once in a while. Though he keeps these to himself, unless he is teasing Duo. With Duo and other close friends, his more playful nature comes out.

Overall, Quatre is a good person who tries to see the good in others. He takes on a lot of responsibility for a 19 year old and does his best to do what he thinks is right. He’s strong willed and doesn’t appreciate being bullshitted or lied to. He treats business, his involvement in the war and the world’s need for peace seriously. He is a loving individual and those who are drawn to him often feel the need to protect him. He gets upset if others are used to get to him, and prefers to be attacked or confronted directly. However he doesn’t always play ‘fair’, but he does do things honorably and for the good of others. Sometimes he comes off as slightly stuck up with the fervor in which he believes in his ideals. But his belief is genuine. He enjoys music and finds listening to and playing it relaxing, though he considers it a personal experience and will only rarely play for others.

Quatre is also a non-practicing Muslim. While he still believes in Allah, he does not feel comfortable with participating in most of the religion's traditions and customs.


Background:
December 12th, AC 180 - Quatre was born to Quatrine and Zayeed Winner on L4 (presumably on the Winner Resource Colony), one of the five main colony clusters. He is the only Winner child to be born naturally - all his 29 older sisters were test tube babies - which killed his mother due to the strain of giving birth in space. Quatre is never informed of the nature of his birth, leading him to resent his father on the basis that the family could create 'replacements' for him.

The Winner family is originally from the Middle East and are one of the driving forces for gaining peace through pacifism in the colonies. Quatre was brought up by his father (and possibly a few of his sisters), however their relationship was stained by the time Quatre became a teenager.

As a young child Quatre was happy, carefree and kind. He took music lessons in piano and violin, becoming very skilled at both. Being from a high class family he also went though etiquette lessons and was expected to be a proper young gentleman. However as he grew older he began to resent his family's status, his father's love for his work and his company, and his own lack of self confidence.

AC 193 - When he was 13, Quatre decided to rebel against his father, proving that his father's 'tools' could think for themselves. He headed for Earth on one of the family's shuttles which was intercepted by the Magunac Corps, a group of 40 men (all test tube babies) who left the colonies for Earth to oppose OZ and fight for colonial freedom. The Magunacs took Quatre and the rest of the shuttle hostage and landed on the MO-III Resource Satellite where the workers were being paid badly and some kept there against their will, without the chance to see their families. The Magunacs contacted Quatre's father and demanded a ransom, to which Zayeed agreed, even offering any of Winner Enterprises resources that may be on the satellite to the mercenaries.

While being held hostage by the Magunacs, Quatre meets Instructor H, one of the men who had been working on the Satellite the Magunacs had decided to free. The Instructor later comes to work for the Winners and continues his Mobile Suit research, creating Sandrock Gundam. Quatre begins to admire his captors and their view of their own self worth, even though they are all test tube babies. He assists them in finding a traitor amoung their group and even pilots their leader's - Rashid Kurama - Mobile Suit in order to help them escape back to Earth.

AC 195 - Instructor H tells Quatre about Operation Meteor and he decides to involve himself, even though he'll have to go against his family's policy of pacifism. He agrees to pilot the Gundam Sandrock, one of five mobile suits created to help the colonies reach their goal of freedom from Earth's oppressive and militaristic government. However the scientists in charge of creating the suits did not like the original plans for this act - known as Operation Meteor - as it called for tampering with the orbit of a colony in order to drop it on Earth. This would not only cause the deaths of millions, but would significantly reduce Earth's ability to function both politically and economically. The plan then called for the Gundams to go to Earth and seize power during the confusion and destruction. Thus the scientists recreated Operation Meteor to be an attack on OZ, the military super power protecting the Alliance. Using the Gundams for guerrilla warfare, they'd wage a five against millions war in an attempt to defeat the Alliance.

April 6th, AC 195 - Instructor H and Quatre's father discuss the very likely possibility of war between Earth and the Colonies. Zayeed argues that the people of the colonies have to fight to survive in space each day, a war would devastate them and their limited population and resources. Quatre overhears and tells Instructor H about a Winner resource satellite that is about to be abandoned. Instuctor H would be able to continue his research there without having to worry about being found by OZ. He takes the scientist to the satellite and agrees to pilot Sandrock.

Operation Meteor is launched, Quatre leaves home in Sandrock with plans to meet the Magunacs in the Middle East. He leaves a letter for his father to explain his actions - 'War brings sorrow, but we must fight to protect our loved ones from the sorrow.'

April 7th, AC 195 - Quatre lands in the Sahara Desert and meets up with the Magunacs. They are attacked by OZ troops that had been tracking the five 'shooting stars'. Quatre and the Magunacs quickly dispense of them, with only minor difficulty. However Quatre does give them the offer of surrender in exchange for their lives. His offer is discarded, and they are forced to kill all the troops sent against them. After the skirmish, they retreat to an encampment near an oasis.

April 9th, AC 195 - Moving from the African Desert to the Mediterranean, Quatre plans to attack Corsica Base, a mobile suit production facility. However his plans are changed slightly when he finds that another suit is already attacking the base. They destroy the base's entire force before they reach a standoff between them. Quatre, realizing that they have a similar mission does not at first want to fight if they don't have to, however a distraction in the form of an OZ jet escaping the base leaves Quatre open. The other pilot takes his opportunity and attacks with his only remaining weapon, a knife concealed in the suit's arm. Quatre counters and their suits become interlocked.

With their stalemate apparent and with Quatre's desire to befriend the other pilot if at all possible, he opens his cockpit hatch, and comes out into the open. The other pilot does the same, hands raised in surrender. They talk, and Quatre invites Trowa back to the estate that hides one of the Magunac's bases to have his suit repaired. He and the other pilot, Trowa, bond through their shared love for music, and the similarities in their suits. However, they do not share the details of their missions, even though they are fairly sure that their goal is one and the same. Trowa leaves after his suit is repaired, and Quatre remarks to Rashid that he almost wishes that Trowa would come back and attack so that he could see the other pilot again.

April 23rd, AC 195 - Quatre tracks and maps other Gundam attacks on OZ targets. He notes that one is Trowa, but that there are others and how he wishes he could meet them all.

May 19th, AC 195 - Quatre leaves for a mission at New Edwards Base in California. He tells the Magunacs that he is going to a resort for a vacation, however Rashid sees through his lie. However he realizes that Quatre was only trying to protect them from danger by leaving them behind.

Once in California he reserves a hotel room in San Francisco and runs into Trowa by chance. He asks if Trowa would like to work together, but Trowa turns him down, preferring to work alone. However they still go to the base together, helping out two other pilots cut down the Leo forces trying to protect the base and the Pacifist leaders meeting inside. They finish off the forces together then face each other. Trowa and one of the pilots begin fighting, while the other files off to cut down a shuttle that takes off from the base.

Quatre tells the two boys to stop their bickering, however it is a fifth pilot who tells them that they had been lead into a trap by the Alliance. The shuttle had been carrying the Pacifist leaders as they evacuated the base. The Alliance had lured them there in order to create an assassination that they could blame on colonist radicals. And thus declare war on the colonies. The fifth pilot however is still willing to fight, especially so that he can get his hands on the ring master, Treize.

The fifth pilot goes after Treize's shuttle along with Trowa, while Quatre and the other two pilots stay, only to discover that they had missed some of the MS. Meanwhile some of the officers still inside the base activate the base's self destruct function. An ex-officer asks one of the other pilots with Quatre - Heero - to deactivate the missiles. Heero agrees and uses his suit to enter the missile warehouse. Quatre helps guide him via walkie talkie while he clears the runway of enemy MS for their escape.

They put their faith in Heero, and he pulls through for them. All three escape the base with their suits. However they'd made a grave mistake that they would pay for in the months to come.

Quatre goes back to the Magunac's base. They make him promise that he won't go off alone again and he agrees. He also tells Rashid that there are five Gundam pilots, including himself. And though they are all dangerous he believes that they are good people. When Rashid asks him how he knows that, Quatre tells him that the 'Soul/ Heart of Space' told him. [[The term used is: uchuu no kokoro; kokoro can be translated into English as soul or as heart. Its a reference to Quatre's empathic abilities which allow him to tell how people around him are feeling, etc.]]

June 9th, AC 195 - Quatre, the Magunacs, and three of the other Gundam pilots - Heero (Pilot 01), Duo (Pilot 02), and Trowa (Pilot 03) - attack a Taurus supply line. It quickly becomes apparent that this is another trap set by OZ to defeat and capture the Gundams. They surround the Gundams and order the pilots to surrender. Unsure of what to do in the situation, but unable to fight much longer, the pilots are saved, for the moment, by a pirated transmission.

Doctor J, interrupts the fight, and OZ assumes that he is the leader of the colonist rebels. Unsure of who he is, Duo and Quatre guess that he is one of the scientists in charge of one of the five suits. J gives Heero coded instructions to self destruct and Heero complies, not hesitating in sacrificing himself so that the Gundams will not be captured. As his suit blows up, Quatre feels Heero's pain, and the pain of those watching, it leaves him in extreme physical and emotional pain. The distraction allows the other pilots to escape however.

June 10th, AC 195 - Duo and Quatre carefully make their way back to the Magunac's home town to resupply, repair their suits and catch their breath. However OZ and the Alliance are diligent as ever and has been working on clearing out rebel groups all over Earth. This includes the Magunacs. OZ plants bombs around the town in hopes of flushing out the suspected rebel troops staying there. Duo and Quatre help the Magunacs evacuate the town to the underground base and help to fight off the initial attack in the desert before taking their leave via shuttle.

July 29th, AC 195 - As OZ moves in to comfort the colonies and convince them that they will make up for the Alliance's past cruelty and mistakes, the Gundams continue to attack OZ bases and MS facilities. The some of the colonies have begun to renounce Gundams, and have begun to side with OZ.

Quatre, Duo, and Wufei (Pilot 05) break into an OZ base in order to steal shuttles so that they can return to the colonies in hopes of regrouping. They are out numbered however and Quatre decides that self destructing Sandrock is their only option for escape. After saying farewell to his Gundam who he thinks of as a friend in battle, he hits the self destruct and escapes from Singapore into space.

July 31st, AC 195 - Injured after his escape from Singapore, Quatre's shuttle is discovered by a remnant Alliance force. They are attacked by OZ forces, but the leader of the group manages to get Quatre away safely and to a Winner satellite.

August 25th, AC 195 - Quatre wakes up on one of his family's satellites in the care of one of his sisters, Iria. Although they'd never met before, Quatre is glad to be amoung family. When he's regained his strength, Iria takes him to meet with their father. Zayeed is still of the opinion that Quatre should stop his foolish attempt to fight, and embrace total pacifism. But Quatre refuses, citing the need for someone to fight for the colonies' rights, even if they were not united. Quatre uses his time on the colony to start on the plans to rebuild Sandrock, gaining support from his sister for his strong will and ideals.

The colony they are on however has been one of OZ's political targets. Seeing the Winner family as a strong opposing force, both politically and economically, OZ has been planting seeds of unrest in the minds of the colonists. They revolt against the Winners and name their allegiance to OZ. Zayeed tries to leave the colony, but they fire on his ship killing him in front of Quatre. Vowing revenge for the death of his father, Quatre goes off to begin building the ultimate MS, Wing Zero.

September 22nd, AC 195 - Armed with Wing Zero and its terrifying 'Zero System', a system made to enhance the pilot's abilities to near super human speed and accuracy, Quatre destroys a colony, believing that they are in his way, and weak. OZ, who had captured Heero and been infiltrated by Trowa gives the two Gundam pilots their new MS, Mercurius and Vayeate to fight Quatre.

Heero and Trowa attempted to reason with him, but Quatre is far beyond the point of reasoning. After destroying two colonies, a resource satellite and countless OZ forces he sees any opposition as a threat and exterminates it. This is mostly due to the effect of the Zero System on the pilot's thought processes. While it enhances the user's abilities, it also over simplifies the scope of battle, painting things in black and white, friend and enemy. This dangerous combination leads to Quatre firing on Heero who is pushed out of the way by Trowa whose suit is destroyed. Heero prevents Quatre from going after him, telling him he needs to be accountable for his actions.

October 1st, AC 195 - OZ had recaptured Heero and Quatre after the incident with Wing Zero and uses them as test subjects for the Zero System. The scientists find it highly unstable and difficult to use and control, even for the Gundam pilots. During a test run, Heero is incapacitated by the system and Quatre uses it as an opportunity to escape. He self destructs the Mercurius and pilots Wing Zero to Earth.

October 14th, AC 195 - After arriving on Earth Quatre and Heero are captured by Count Townsend, but easily make their escape towards the now neutral, Sanc Kingdom.

October 20th, AC 195 - Still healing from the emotional wounds of watching his father murdered, and his attacks against the colonies, Quatre decides to go to Sanc. Heero decides to join a group of Treize supporters fighting against other OZ and Alliance forces. They part ways and Quatre continues onto Sanc.

November 3rd, AC 195 - Making his way into a town, Quatre is able to see first hand how civilians are dealing with the war. He rejoins Heero who is still acting as a mercenary but soon the situation grows too difficult and the two pilots retreat with the help Lucrezia Noin to the Sanc Kingdom. Quatre and Heero both attend Relena's school, both to blend in and to show Relena their gratitude for offering them her help.

November 12th, AC 195 - Quatre helps defend the Sanc Kingdom when it is attacked by OZ.

November 15th, AC 195 - Quatre leaves the Sanc Kingdom to rejoin the Magunacs in the desert. He uses an aircraft from the Sanc Kindgom, however he is forced to ditch the craft in the desert when he is attacked by OZ forces.

November 16th, AC 195 - After making the remainder of his trek on foot, Quatre reunites with his friends, the Magunacs. They present him with a newly completed Sandrock-Kai which he then uses to help them fight off more OZ troops.

November 20th, AC 195 - Quatre meets with Duo in the colonies where Duo tells him that Trowa is alive. However, when Quatre goes to see him at the circus, Catherine (who has adopted Trowa as her brother) refuses to let the blond pilot see him. As he tries to leave the colony, Quatre is attacked by OZ soldiers, Trowa comes to his aid, deciding that even though he may not have his previous memories, fighting with the other Gundam pilots is where he belongs.

November 25th, AC 195 - Trowa and Quatre join Noin in space to Peacemillion (a large space station constructed to aid the fight against OZ and other factions). They encounter various OZ forces and eventually join up with Duo as well.

December 1st, AC 195 - Now on Peacemillion, the pilots begin repairs and altercations on their suits. Meanwhile a new faction, White Fang reveals itself and its leader, Milliardo Peacecraft.

December 4th, AC 195 - Quatre and the other pilots fight against White Fang in an attempt to help the Treize faction. However Barge is destroyed in the end, showing White Fang's power in space.

December 8th, AC 195 - Wufei and Heero finally join the other Gundam pilots on Peacemillion. Trowa fights a group of OZ soldiers who are occupying the colony where the circus is currently staying. During the fight his memories come back to him. White Fang decides to show off its newly completed space craft and fire on Earth using the Libra's main weapon.

December 9th, AC 195 - Heero installs the ZERO system in Sandrock-Kai so that Quatre will be able to use it against Dorothy's mobile doll units. He manages to defeat her, as much as he dislikes the system.

December 10th, AC 195 - The World Nation begins to gather its forces in space with the intention of fighting White Fang. Hilde manages to sneak onto Libra to steal information for the Gundam pilots, but she is nearly killed by White Fang's forces in the process.

December 22nd, AC 195 - The war between White Fang and the World Nation officially begins.

December 24th, AC 195 - The Gundam pilots join the World Nation against White Fang. Quatre boards Libra and duels Dorothy using a fencing foil against her ZERO system programme. He manages to win, but is injured. Peacemillion rams Libra in order to disable its cannons, but Milliardo orders the space craft be dropped on Earth in a simulation of Operation Meteor. Heero is able to destroy it with Wing's beam cannon before it can enter the atmosphere.

AC 196 - The Earth Sphere United Nation is created, with Relena acting as Vice Foreign Minister. She leads the disarmament of Earth and the Colonies so that the era of peace may prevail.

Spring, AC 196 - Remaining White Fang members try to start another war, and ask the Gundam pilots to help them. They bomb a summit meeting, which Quatre was attending. However he survives merely because he was late. The pilots quickly find evidence of the White Fang leader's connection to a mobile suit manufacturer and the rebellion falls apart. Quatre suggests they send the Gundams into the sun to destroy them, so that they cannot be used for more destruction. All the pilots but Wufei agree to Quatre's plan.

December 24th, AC 196 - The pilots finally launch their Gundams into the sun. Meanwhile, Relena is abducted by Mariemeia Khushrenada Treize's illegitimate daughter.

December 25th, AC 196 - Mariemeia declares war on the ESUN.

December 26th, AC 196 - Feeling responsible for them not being prepared for this attack, Quatre takes a shuttle to intercept and bring back the Gundams.

December 27th, AC 196 - The Gundam pilots, and Preventers fight off Mariemeia's soldiers, and manage to prevent any major damage or loss of life. By the end of the battle, the people of the ESUN have completely backed the Gundam pilots and their fight against Mariemeia's attacks.

AC 197 - December, AC 200 - All remaining mobile suits, including the Gundams are finally destroyed. Quatre returns to working at Winner Enterprises Incorporated in an effort to help repair the damage left over from the war, and to atone for the lives he'd taken. On Lady Une's request, he also helped the Preventers with missions when his schedule allowed for it, or when paperwork was driving him stir crazy.


Skills/Abilities:
Quatre was raised to be the next head of Winner Enterprises and is already a skilled business man and politician. He can speak several languages including English, Arabic, Japanese, and Universal (the common language spoken on Earth and the Colonies). He can play a variety of instruments including the violin, piano and flute. And although he has a passable singing voice he prefers to play an instrument.

Quatre is a Newtype, or new human and as such has increased abilities like reaction speeds, endurance, and a higher learning curve. He is also empathic (referred to in series as his 'uchii no kokoro' or 'space heart') and thus highly sensitive to the feelings of those around him, especially if that person has a close relationship with him. His empathic abilities are also shown to extend somewhat into an ability to read more than just emotions (he reads Heero’s thoughts at one point) in other Newtypes and sensitives. He sees emotions as colourful blurs of light and can easily tell one person from another by their emotions.

He is capable of hacking into mid and higher level security systems and can easily navigate through file indexes to find the information he needs. With a fair mind for engineering, he can plan and build everything from mobile suits to housing developments. Because of his quick reaction speeds, endurance and determination, he is a natural pilot. He also has training in various firearms, Sandrock’s shotels, some hand to hand combat and fencing. In addition to his combat training, Instructor H made sure he knew basic field first aid.

Quatre is a skilled strategist and can be counted on to find the most effective battle plan in almost any situation. He has a strong tolerance to pain and drugs, though this causes him to push himself past his limits, and to have bad reactions (such as becoming ill, headaches, and temporary lapses in memory) to strong pain killers and tranquilizers. Pain medications also have a dampening effect on his empathy which has lead him to dislike them as a whole.


Sample:

Third Person:

It had been a strange adjustment. The living arrangements were much more rustic than Quatre was used to. During the war he'd been in situations where he was without food and shelter or the convenience of running water. But it was only for short periods at a time. He'd still had Sandrock, a radio, rations. But here it seemed like technology had never advanced much farther than using coal as a fuel source.

There was also bending. To him it was like magic. Or some telekinetic control over the elements. He was starting to understand some of it, like how to feel the ebb and flow of water. And how not to fight the element, but let it do the work and act only as a conduit. It was extremely relaxing.

"No, no, no! That's all wrong! Start again!" The grey haired water master corrected Quatre's stance for the hundredth time and stepped back again. The blond would never learn if he was so stiff in his movements.

It was relaxing when he was going through the motions without his teacher, Quatre corrected himself. He sighed and began moving through the movements his teacher had been trying to teach him. He'd never been the best at controlling his body with such precision.

"Better, but not great." The old man growled.

Quatre knew the other man was frustrated. He let his mind wander. He missed steps. With as beautiful as this place was, it was extremely hard to focus on what the old man was saying.

"Now ease into the control, good, good..."

He'd closed his eyes, it was always easier for him to visualize doing the impossible that way. He could feel the water vapour coming together and forming a puddle in mid air.

"Hold it, just like that..."

Wufei would be so much better at this sort of thing than he was. And that was when he was drenched. He shuddered and opened his eyes again.

"Damn it! You always lose focus! What is wrong with you? What is so important to think about that you have to waste my time?"

"I'm sorry. It won't happen again." The blond started wringing out the hem of his shirt.

The old man glared at him, "No, of course not. Because that's what you told me the last time. And the time before that. Perhaps you're just useless after all."

That remark made Quatre frown. He might have been distracted but he wasn't useless. He'd taught himself how to pilot a mobile suit on the spot. Controlling water was much simpler. Slipping back into the stance they'd been working on, Quatre started going through the motions, not bothering to pay attention to if he was managing to affect the water around him or not. But he was and a thin rope of water started spiraling up, around him, pooling above his teacher before finally raining down on him.

His teacher smirked, quickly drying himself off, "That's much more like it. Don't ever do that again young man."

"I won't."

"Glad we've finally come to an understanding. Now, let's get to work."

quatre_raberba_winner: (Default)
Player: Kate; [personal profile] mellonemrys
Character Name, Canon, and Journal:
Quatre Raberba Winner; Mobile Report Gundam Wing; [personal profile] quatre_raberba_winner
Original Application: Here
Method of Recieving Powers/Person Responsible:
These are abilities he is shown to have in canon that I either forgot to include in his original application, or I felt needed to be expanded on, as my original abilities section for him is extremely vague.
New Abilities:
Quatre was raised to be the next head of Winner Enterprises and is already a skilled business man and politician. He can speak several languages including English, Arabic, Japanese, and Universal (the common language spoken on Earth and the Colonies). He can play a variety of instruments including the violin, piano and flute. And although he has a passable singing voice he prefers to play an instrument.

Quatre is a Newtype, or new human and as such has increased abilities like reaction speeds, endurance, and a higher learning curve. He is also empathic (referred to in series as his 'uchii no kokoro' or 'space heart') and thus highly sensitive to the feelings of those around him, especially if that person has a close relationship with him. His empathic abilities are also shown to extend somewhat into an ability to read more than just emotions (he reads Heero’s thoughts at one point) in other Newtypes and sensitives.

He is capable of hacking into mid and higher level security systems and can easily navigate through file indexes to find the information he needs. With a fair mind for engineering, he can plan and build everything from mobile suits to housing developments. Because of his quick reaction speeds, endurance and determination, he is a natural pilot. He also has training in various firearms, Sandrock’s shotels, some hand to hand combat and fencing. In addition to his combat training, Instructor H made sure he knew basic field first aid.

Quatre is a skilled strategist and can be counted on to find the most effective battle plan in almost any situation. He has a strong tolerance to pain and drugs, though this causes him to push himself past his limits, and to have bad reactions (such as becoming ill, headaches, and temporary lapses in memory) to strong pain killers and tranquilizers. Pain medications also have a dampening effect on his empathy which has lead him to dislike them as a whole.
quatre_raberba_winner: (Default)
Quatre is able to sense/read the emotions of others and from that if there is a very strong connection between them can possibly glean something closer to thoughts. In game he normally has his empathic shielding up, but will use his abilities when he thinks it can help. Unless its an emergency situation though, he'll try to explain his abilities, and ask the person in question if its alright. He is also capable of projecting his own emotions to others he has strong emotional connections with.

Let me know if its alright for Q to read your character's emotions or not!
quatre_raberba_winner: (Default)
Suoh Takamura - Boyfriend
Duo Maxwell - Best friend
Haku Yowane-Onizuka - Friend
Dart Volgue - Friend
Rei Hiyama-Edwards - Friend
Allen Edwards - Friend
Vent - Boss
Alec Edwards - 'Nephew'
Daira Gillespie - 'Nephew'
Izaya - Rival
quatre_raberba_winner: (Serious)
[Sitting at his kitchen table sipping his coffee.]

Duo...I need to ask you about something...
quatre_raberba_winner: (Off Target)
Mmmgh...

Hey, you awake kid?

[Rustling sounds and a few gasps of pain as Quatre slips the oxygen mask off.] Wh..ere...?

Hospital. We were attacked...

Yea... [coughs]

Put the mask back on. You shouldn't be talking yet...
quatre_raberba_winner: (Off Target)
Duo,

My actions the other night were severely out of order. I am angry at myself and should not have taken it out on you. Nor should I ignore your concern for me. I worry about you more than you'd like, but you've never gotten angry about it. I haven't been able to move on since the war ended. I haven't been able to find the peace that so many others have. I am afraid that if I am happy, the lives that I took during the war will have meant nothing. So I have let my guilt  guide my actions. Taking control of WEI, when I didn't want to, and probably wasn't ready to for example. Letting Trowa go without question after he said we wouldn't work out. Not giving you the attention you deserved, even though we weren't together. And now being jealous of what you have with Dani.

Back home I was seeing a therapist to try and help me through some of these issues. But I never opened up to her, because I was too afraid for the safety of everyone I knew. I found a councilor here to talk to. And I am hoping that I'll be able to make some progress.

I don't expect an answer back. And I know this apology does not rectify what I said, but I am truly sorry.


With love,

Quatre Winner
quatre_raberba_winner: (Default)
I'm sure you've been keeping an eye on the Comm Network. All things considered, you don't live in the targeted areas, but you and Jinx should be careful. Okay?

- Quatre
quatre_raberba_winner: (Default)
-ww owww...This is definitely not L4...

You're right. This is not 'L4'! This is my cave!

Huh...[surprised gasp]

I said, this is my cave!

...Um...I'm sorry.

I don't need a tamer, so you might as well leave.

I'm not sure I understand...

I'm a Digimon...Digimon have tamers. You, human, are a tamer. Now scat before I bite you.

You're very sure of yourself...even for such a small thing. Do you have a name?

Why should I tell you?

I don't have any intentions of hurting you...and I'm...well at a bit of a loss as to where I am. I'd like to be your friend if you'd let me...I can sense that you need one.

Friends...right, let's just snuggle up next to a fire and tell stories. How about that?

Not all friends act like that...you don't have to tell me anything if you don't want to.

Good...This is the Digital World. Humans and other things tend to fall out of the sky here. However, how you got here is not my problem.

Alright...I'm Quatre by the way.

Quatre...weird, but hey, you're the one encroaching on my space, so again, not my problem.

Alright...so, how does this 'tamer' thing you mentioned come into play then?

Some Digimon feel they need to be bossed around by some human! I however don't need a human to survive thank you.

No, you seem to be doing just fine on your own Saghid Asad.

...You're odd.

So I've been told. Do you want to be friends then?

...you aren't giving me a choice in this are you? I'm not stupid, you keep asking.

You always have a choice, Saghid Asad.

Fine, but you follow me.

Alright.

Good...Aren't you going to ask my name again?

No, you can tell me when you're ready. For now I'll call you Saghid Asad.

[Mumbles] I'm not even going to ask...
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